
This transcript is from a Radio Scorito podcast episode that serves as an early preview of the 2016 Tour de France, with the hosts—including guest experts Steinkling and Case Cornelese—focusing on the...
This transcript is from a Radio Scorito podcast episode that serves as an early preview of the 2016 Tour de France, with the hosts—including guest experts Steinkling and Case Cornelese—focusing on the race's route and the related fantasy cycling game. The episode begins with a lighthearted discussion about the transition from football (the World Cup) to cycling, emphasizing the Tour's status as the sport's premier event, or "Champions League." The hosts highlight the incredible depth of the rider field, noting that top talents like Pogačar, Vingegaard, Evenepoel, Ayuso, and others are all present, making it one of the most competitive editions in recent memory. This abundance of elite cyclists creates a challenging puzzle for game participants, as the budget is limited, forcing tough decisions about which riders to include.
The core of the episode is a stage-by-stage breakdown of the first four days of the Tour. Stage 1 is a 20 km team time trial in Barcelona, a rare format in the Tour, where individual rider times determine the team result. The hosts explain that the stage includes two short climbs near the end, which could lead to teams launching their best riders solo, and that significant time gaps (up to a minute or more) are expected between top GC teams like Visma and UAE and weaker squads. Stage 2 is a punchy, explosive day with a local circuit featuring three ascents of Montjuïc, a 1.6 km climb at 7.8%, with the finish just after the final descent. This stage is ideal for puncheurs like Van Gils or Pogacar, and the hosts predict it will be a GC day rather than a breakaway win, as teams will want to control the race. Stage 3 is a semi-mountain stage from Spain into France, covering 196 km with 39 altitude meters and a short, steep climb near the finish. The hosts debate whether this will be a GC battle or a breakaway opportunity, noting that the stage's difficulty and the desire to wear the yellow jersey could lead to aggressive racing. Stage 4 is a flat stage designed for sprinters, though four categorized climbs might disrupt the bunch sprint, with riders like Philipsen, Girmay, and others hoping for their first chance.
Throughout the discussion, the hosts also explain the Scorito game mechanics: players select 20 riders within a budget, earn points from stage finishes, general classification positions, and team bonuses (e.g., teammates of stage winners or jersey leaders). They emphasize the importance of balancing GC contenders, sprinters, and domestiques, and note that the first three stages will likely require using "GC men" (general classification riders) due to the challenging terrain. The episode sets the stage for future previews focusing on riders and overall predictions, aiming to help both new and experienced players make informed choices for their fantasy teams.